Client: CAR Cundinamarca
Project: Protecting the environment VR
Industry: Goverment / Environment protection
This is the first VR high resolution experience developed to contribute to environmental education, sensibilization and engagement of a wide audience starting from kids to grownups. Our team replicated Paramus and dry forest ecosystems and aloud users to visit them without physically been there. As part of a multi target strategy, we developed 5 minigames with different difficulty levels in order to engage different audiences with the same piece of equipment.
Our part in the process:
Full project responsibility