Client:   CAR Cundinamarca 

Project:  Protecting the environment VR

Industry: Goverment / Environment protection

Description:

This is the first VR high resolution experience developed to contribute to environmental education, sensibilization and engagement of a wide audience starting from kids to grownups. Our team replicated Paramus and dry forest ecosystems and aloud users to visit them without physically been there. As part of a multi target strategy, we developed 5 minigames with different difficulty levels in order to engage different audiences with the same piece of equipment.  

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Platform:

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Engine:

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Our part in the process:

  • Full project responsibility 

  • 3D modeling

  • Rigging

  • Animation

  • Texturing

  • Environment creation

  • Programming

Spectacled bear
Peccary
Ant eater/Tamandua